![]() The composition of prize level rewards has been re-assessed so all major items can now be obtained by the time you reach level 20. ![]() Mythril has been added to the prize level rewardsĥ. ![]() The size of scores obtained through playing Chocobo GP has been increased.Ĥ. As a basic policy, all costumes and other products added to the mythril shop will remain on sale for the subsequent season and beyond.ģ. To commemorate the start of Season 2, all players will be gifted an 800 mythril log-in bonus.Ģ. the non-premium Prize Passes) will still be sold. *Team Stickers will now mainly be earned as prize level rewards and will not be available from the shop in future. Premium Prize Passes, Level-Up Tickets and Team Stickers are being taken down from sale. Operating Policies for Season 2 and beyond:ġ. Improvements to the collision detection on some courses. Fixes to issues where the race start timing was not aligned between players and where it became impossible to use magicite immediately after the race began (This was caused by a different issue to the one that had been previously addressed).ġ7. Fixes to an issue where controls would stop responding if the player took damage at the point when the effects from using "Bahamut" magicite ended.ġ6. Fixes to an issue where making specific inputs immediately after using Maduin's ability "Chaos Wave" would allow steering inputs to take effect.ġ5. *These changes mean that players will no longer be able to perform rapid turns after landing.ġ4. The following actions will now no longer trigger while performing an Air Trick: Matchmaking rules have been changed for the Chocobo GP and multiplayer modes (online and local) so that players will be matched with others who are using the same application version.ġ3. Improvements to issues where characters were getting caught on the terrain of some tracks.ġ2. The in-race BGM select feature can now be used from the start.ġ1. *Please be aware that when this update is applied, the total number of crystals a player has collected will be reduced down to a single digit (the units value is retained, with tens and hundreds removed).ġ0. The number of crystals required to obtain an Item Ticket has now been fixed at 10. Gil remaining at the end of a season can now be carried over to the next season.ĩ. Magicite can now be used while taunting.Ĩ. The Magicite obtained during races has been alteredħ. ・It has been made easier for the following characters to fill their ability gauge:Ħ. ・The following characters will now take less damage when attacked with abilities and will only crash rather than being wiped out: Some character capabilities have been adjusted. From Season 2 onwards, mirrored versions of tracks will appear in Chocobo GP mode.ĥ. *This series can be selected once you have earned a rank of 3rd place or higher in the Omega Series.Ĥ. New series “The Demon Series” has been added to the game. *This track will appear in Chocobo GP mode once Season 2 has started.ģ. *This track can be selected in Multiplayer, Time Attack and Custom Race modes. The new track “Balamb Garden” has been added to the game. Players of the Lite edition are now able to participate in online multiplayer modes.Ģ. The changes introduced in Ver.1.1.0 and operating policies from Season 2 onwards (changes to policies after Season 1) are outlined below. *Please be aware that if the player is playing a game mode that involves online communications at the time the update is released, the system will quit out of that mode after the current race finishes and return to the title screen. Chocobo GP has a lot of content for completionists, but much of it will be hidden behind walls that are more easily bypassed with cash infusions or require extensive playtimes that the game itself may not warrant.A large-scale update for Chocobo GP (Ver.1.1.0) has been released at 15:00 JST on Tuesday May 31 2022. However, it’s a shame-or downright malicious, depending on your opinion of microtransactions and season passes in general-to hide them this way. “It’s a bit of a shame, then, that monetization has crept into the game’s core.”īoth characters were available in Chocobo Racing, so it’s a neat throwback… for now, anyway, as they’ll disappear when the 70-day season ends. Buying the pass isn’t enough though, as you’ll need to grind that pass, Fortnite-style, to level 60 to unlock him. Final Fantasy VII protagonist and series posterboy Cloud is also available, but only if you purchase the season pass for 800 Mythril, an in-game currency roughly equal to $8-10 CDN (which the game is currently giving away to all players in the launch window). Currently, you can unlock Final Fantasy VIII protagonist Squall with a considerable amount of time in the Chocobo GP mode, grinding challenges or jockeying to win a tournament. It’s a bit of a shame, then, that monetization has crept into the game’s core.
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